Youth Combat Rules for the Kingdom of Ansteorra

Summary:

The goal of Ansteorran Youth Combat is to recreate medieval foot combat,
as practiced in the SCA, for participants under the age of 18.


  1. General Conventions These rules and guidelines apply to all Youth Boffer Divisions, Ages 6-15 and the Youth Chivalric Division Age 16-17. Specific differences between the divisions are addressed in "Divisional Standards". The terms "Boffer combat" or "Youth combat" used in these rules apply to all four youth divisions.
    1. Rules of the List
      1. Each combatant shall keep control over his/her temper at all times.
      2. Combatants shall behave in a courteous, honorable, and chivalrous manner at all times.
      3. Combatants must accept any blow that hits them if it is fair and honorable, clean, not blocked, and a purposely-delivered shot.
      4. No combatant will deliver or accept blows from two inches (2") above the knee to the tips of the toes and from one inch (1") above the wrist to the tips of the fingers.
      5. A blow to the body, shoulder, or head is accepted as a "killing" blow. Any blow to the arm or leg "injures" the arm or leg, and the arm or leg cannot be used. Combatants may, after the loss of a leg, fight from a seated or kneeling position. Walking on the knees is prohibited.
      6. The Field of Honor (list field) will not be used to settle disputes.
      7. An angry combatant should leave the field.
      8. Any behavior that takes deliberate advantage of an opponent’s chivalry or safety-consciousness, or that takes deliberate unfair advantage of an opponent is not allowed. Such behavior may include, but is not limited to, the following:
        1. Walking around an opponent on the ground
        2. Blows delivered or accepted from behind a combatant’s back during any combat, either tournament or melee. Any blows that hit from behind by mistake shall not count. Any repeated offense will result in the removal of the combatant.
        3. Hitting someone that cannot defend him/herself.
        4. Intentionally becoming "helpless" by repeatedly dropping weapons, falling down, purposefully ignoring valid attempts to gain a combatant’s attention, etc.
        5. Grappling or wrestling with, or kicking an opponent’s equipment or person.
        6. Intentionally moving an illegal target into the path of a blow.
        7. Hitting with excessive force.
        8. Refusing to acknowledge blows
        9. Using any weapon, or other piece of equipment, in a manner that it was not made for or in an otherwise forbidden manner.

    2. Marshalate Guidelines
      1. The activity of Youth Combat within Ansteorra shall be regulated and monitored by the Office of the Kingdom Earl Marshal, through the Deputy Kingdom Earl Marshal for Youth Combat and any other authorized deputies.
      2. The Marshal on the field is expected to take an active role in safety, sportsmanship and assistance with blow calling.
      3. There shall be two types of Marshals: the Adult Boffer Marshal, and the Youth Boffer Marshal
      4. An Adult Boffer Marshal is a person at least age 18 authorized to:
        1. Marshal on the boffer combat field
        2. Inspect weapons and armor of boffer combat
        3. Teach the pre-authorization class
        4. Authorize youth combatants in all four boffer classes
        5. Authorize Youth Marshals in all four boffer classes
        It is strongly suggested that an Adult Boffer Marshal have a current authorization to marshal Adult Chivalric and/or Rapier Combat.
      5. A Youth Boffer Marshal is a person in the 13–17 age bracket authorized to:
        1. Marshal on the field of Boffer combat under supervision of an Adult Boffer Marshal.
        2. Inspect weapons and armor of boffer combat under supervision of an Adult Boffer Marshal.
      6. Adult Boffer and Youth Boffer Marshals are required to attend a Pre-Authorization Class
      7. At least one (1) Adult Boffer Marshal is required for any practice bouts. One or more Youth Boffer Marshals may also be present.
      8. At least two (2) Adult Boffer Marshals must be on the field for any tournament bout. A Youth Boffer Marshal may also be present. (Chivalric Marshals who have not been specifically authorized as Adult Boffer Marshals will not be allowed to stand in.)
      9. For melee combat, the number of Adult Boffer Marshals present should be appropriate for the number of participants.
      10. Adult Boffer Marshals are responsible for combat safety. This includes, but is not limited to, checking weapons, observing combat, warning a combatant of inappropriate or dangerous actions, disallowing dangerous weapons, and, if necessary, removing a combatant from the field.
      11. It is suggested to allow Youth Boffer Marshals as much control and authority over combat as possible. However the final responsibility on the field is with the Adult Boffer Marshal.
      12. Any combatant who refuses to obey the commands of the marshals, including Youth Boffer Marshals, shall be removed from the field.
      13. Prior to any combat (official fighter practice, tournament, or melee) all combatants’ armor must be inspected on the body, weapons must be inspected, and shall meet all safety and armor requirements pertaining to the appropriate division. An Adult Boffer Marshal or a Youth Boffer Marshal under supervision of an Adult Boffer Marshal must do all inspections.

    3. Authorization Guidelines
      1. All combatants, along with a parent or legal guardian, must attend a pre-authorization class taught by an Adult Boffer Marshal. The class will outline the rules and guidelines found within this handbook. A different class will be given for each division. A combatant changing divisions will be expected to take the next appropriate class, along with the parent/legal guardian, before authorizing in the next division.
      2. Authorization cards will be given to the parent/legal guardian. Cards must be presented to the marshal in charge or list official before any combat begins. A waiver for full contact competition must be on file with the marshalate secretary before an authorization card will be issued. Authorizations are for three years, until the child moves up to the next division, or until the child turns 18.
      3. In authorizing new combatants, the Marshal shall question the combatant on legal target areas, the amount of force necessary to deliver and call a blow, and proper armor. The Marshal shall have the combatant fight an authorization bout with another child of the same division if possible. If not the Marshal may substitute an Adult Boffer or Youth Boffer Marshal for an opponent. The child shall demonstrate the ability to throw a blow to a legal target area safely and receive a blow properly.
      4. All combatants must be authorized before participating in any tournament or melee combat.
      5. Combatants need not be authorized to participate in official fighter practices, but the parent/ legal guardian must sign a waiver for full contact competition.

    4. Disciplinary Actions
      1. The Marshal is in charge of the field. Violations of the rules of combat, safety regulations, or other inappropriate or unsafe action will be dealt with by the Marshallate in an appropriate way. Disciplinary actions may include a simple caution, a warning, removal from the field, removal from the tournament or practice, or suspension of authorization.
      2. The Marshals may bar anyone who they feel is disruptive from the vicinity of the list field. If, as a result of that action, a child has no parent/legal guardian present, he/she cannot continue and must be withdrawn from the tournament or practice.
      3. Any action that involves removing a participant or a parent/ legal guardian from the field , tournament, or practice, must be reported to, and is subject to review by, the Deputy Kingdom Earl Marshal for Youth Combat.
      4. Only the Crown, the Earl Marshal, or the Deputy Kingdom Earl Marshal for Youth Combat may suspend the authorization of a participant from Youth combat for a specified length of time.
      5. All injuries, in addition to being included in regular reporting, must be reported by telephone or in person to the Deputy Kingdom Earl Marshal for Youth Combat, and the Earl Marshal within 24 hours of the injury. If none can be reached, contact the Kingdom Seneschal directly.
      6. Marshals who fail to do their job or who create a dangerous situation on the field will be subject to the same disciplinary actions as participants and parents/legal guardians.
      7. Those who wish to appeal any Marshallate actions must appeal to the next person up in the chain of command. That chain is:
        1. Marshal in charge of the field/inspecting Marshal
        2. Marshal in charge of the tournament or practice
        3. Local Youth Combat Marshal
        4. Regional Youth Combat Marshal
        5. Deputy Kingdom Earl Marshal for Youth Combat
        6. Earl Marshal
        7. The Crown of Ansteorra

    5. Parents/ Legal Guardians Responsibilities
      1. Parents/legal guardians are to understand this is a contact sport and that injuries may occur.
      2. At least one parent/legal guardian must be present at all times while the child is engaged in Boffer activities (official fighter practice, tournament, melee). "Present" is defined as within visual and vocal range of their child, and actively attentive to the Boffer activity. (Note: This does not mean 100 yards away, but in close proximity to the Boffer field.) The child or Marshal(s) on the field should be able to find the parent/legal guardian immediately.
      3. The parent/legal guardian present is to have the child's authorization card in his/her possession at all times when Boffer activities (official fighter practice, tournament, melee) are occurring.
      4. Parents/legal guardians are to behave in a courteous and responsible manner at all times.
      5. Parents/legal guardians are urged to become authorized Adult Boffer Marshals so that they can work closely with their child in this activity.
      6. Parents/legal guardians are responsible for their child's safety, with the Adult Boffer Marshals guiding the armoring/safety process.
      7. Parents/legal guardians are required to read and understand these rules and standards and are to make sure that their child follows them.

    6. Training at Official Activities
      1. Adults in a training situation with youth combatants are not required to meet the armor standards outlined in the "Divisional Standards". It is recommended that trainers wear armor appropriate to the training.
      2. Parents can actively train their own children.
      3. Adult Boffer Marshals may train children other than their own only if the parents/legal guardians are present.
      4. Youth combatants may train against Youth combatants in other divisions. In inter-divisional training, the Divisional standards (weapons, armor, and blow calibration) of the youngest combatant must be used.
      5. Youth combatants may train against other Youth combatants in their own age division.


  2. Divisional Definitions
    1. There shall be three (3) youth boffer divisions and 1 (one) youth chivalric division:
      1. Children’s Boffer Division (Ages 6-9)
      2. Youth Boffer Division (Ages 10-12)
      3. Teen Boffer Division (Ages 13-15)
      4. Youth Chivalric Division (Ages 16-17)
    2. At no time shall there be tournament or melee combat between the different divisions.
    3. The Marshalate recognizes that some children will be very small or very large for their age. These children may, at the request of their parents/legal guardians, and on a case-by-case basis determined by the Kingdom Earl Marshal or Deputy Kingdom Earl Marshal for Youth Combat, be moved up or down one division as appropriate.
    4. At no time will a child under the age of 16 be allowed to participate in the Youth Chivalric Division.


  3. Divisional Standards
    1. Children’s Boffer Division: Age 6–9 years
      1. Minimum Required Armor
        1. Head – Marshalate-approved helm with face protection. Helmets with wire facemasks from sports such as hockey and lacrosse are acceptable. Chinstrap is required. Spacing on helm bars should be adequate to prevent boffer from hitting face.
        2. Neck – Lightweight gorget is required. Minimum of light leather.
        3. Torso – Must be covered by shirt, tunic, bodice, etc. Kidney protection is not required. Sternum and xiphoid protection is not required.
        4. Arms – Long sleeves are required. Minimum of lightweight cloth. Light gloves are required for hands. Elbow joint protection is not required.
        5. Legs – Long pants, or sweats required. Minimum of lightweight cloth. Sturdy shoes are required. No open-toed shoes or sandals. Knee joint protection is not required.
        6. Groin – Minimum protection is sports cup, padded skirt or equivalent.
      2. Recommended Armor
        1. A full coif (padded) and mouthpiece are recommended.
      3. Weapon Standards
        1. All weapons will be made of non-reinforced foam rubber, or a single golf tube covered with 1/2 in. of closed cell foam extending 1 1/2 in. past the end of the tube. The ends of the golf tube must be fiber tape closed.
        2. No thrusting weapons will be allowed.
        3. Weapons may be covered with single layer, loosely wrapped duct tape for support.
        4. Single-handed weapons (swords, maces, axes, etc.) and Great or two-handed weapons of an appropriate length will be allowed. Mass weapons should have no "mass" to them.
        5. Basket hilts are not required.
      4. Shield Standards
        1. Shields may not be used as offensive weapons.
        2. Materials allowed are wood, plastic, or aluminum or equivalent.
        3. All edges must be covered by tubing, leather, or foam. Pipe foam padding is highly recommended.
        4. Shield shape should be recognizable as an SCA shield.
        5. Shields shall be reasonable in size proportional to combatant.
        6. There shall be no projecting points, bolts, etc. Any such must be covered by a layer of leather, close-cell foam, or several layers of duct or fiber-reinforced strapping tape.
      5. Blow Calibration
        1. Touch only. Any blows that touch the opponent’s body area will be accepted. Groin shots, while legal, are to be discouraged.
        2. All combatants are presumed to be wearing only a loincloth
        3. Any combatant using force sufficient to bruise or injure an opponent will, after one warning, be removed from the field.
      6. Educational Goals
        1. Explanation and practice in use, function, and techniques of Youth Boffer Weapons

    2. Youth Boffer Division: Age 10–12 years
      1. Minimum Required Armor
        1. Head – Marshalate-approved helm with face protection. Helmets with wire facemasks from sports such as hockey and lacrosse are acceptable. Chinstrap is required. Spacing on helm bars should be adequate to prevent boffer from hitting face. A camail, coif, or equivalent is required to prevent access to neck or throat.
        2. Neck – Lightweight gorget covering the larynx and cervical spine is required. Minimum of light leather.
        3. Torso – Must be covered by shirt, tunic, bodice, etc. Kidney protection is not required. Sternum and xiphoid protection is not required. For females: As a girl matures, she must also have adequate breast protection, e.g. quilted material tunic, light leather or equivalent.
        4. Arms – Long sleeves are required. Minimum of lightweight cloth. Light gloves are required for hands. Elbow joint protection is required. Minimum of soft elbow pads.
        5. Legs – Long pants, or sweats required. Minimum of lightweight cloth. Sturdy shoes are required. No open-toed shoes or sandals. Knee joint protection is required. Minimum of soft knee pads.
        6. Groin – Minimum protection is sports cup, padded skirt, or equivalent.
      2. Recommended Armor
        1. Mouthpiece is recommended. Leather or plastic half-gauntlets and leather or plastic covered elbow and knee pads are recommended.
      3. Weapon Standards
        1. Schedual 40 PVC is considered the standard base material for boffer construction. The Marshallate will consider other equivalent materials for construction (such as CPVC, Schedual 80 PVC, or Siloflex) on a case by case basis. The standard non-thrusting type weapon must consist of:
          1. 1/2 inch I.D. PVC (schedule 40) minimum or two golf tubes one inside the other.
          2. Both ends of PVC must be capped; ends of the golf tubes must be fiber-taped closed.
          3. Two layers of fiber-reinforced strapping tape.
          4. 1/2 inch closed cell foam, minimum, extending the striking length of the boffer to 1 1/2 inches past tip of PVC or golf tubes
          5. Minimum one layer duct tape wrapped loosely.
        2. All thrusting weapons must consist of the above listed construction plus:
          1. Thrusting tip – Consisting of closed cell foam and tape, loosely wrapped, a minimum 2 1/2 inches in diameter and extending 4 inches past PVC or golf tubes. Tip should be sturdy enough to not completely fold over upon impact.
        3. All thrusting weapons must be disassembled and inspected for structural damage once a year.
        4. Single-handed weapons (swords, maces, axes, etc.) and Great or two-handed weapons of an appropriate length will be allowed. Mass weapons should have no "mass" to them.
        5. Basket hilts are not required.
      4. Shield Standards
        1. Shields may not be used as offensive weapons.
        2. Materials allowed are wood, plastic, or aluminum or equivalent.
        3. All edges must be covered by tubing, leather, or foam. Pipe foam padding is highly recommended.
        4. Shield shape should be recognizable as SCA shield.
        5. Shields shall be reasonable in size proportional to combatant.
        6. There shall be no projecting points, bolts, etc. Any such must be covered by a layer of leather, close-cell foam, or several layers of duct or fiber-reinforced strapping tape.
      5. Blow Calibration
        1. Solid contact, no force required. Any blow that firmly connects will be accepted. Use of force is to be discouraged. Groin shots, while legal, are to be discouraged.
        2. All combatants are presumed to be wearing a quilted coif and tunic only.
        3. Any combatant using force sufficient to bruise or injure an opponent will, after one warning, be removed from the field.
      6. Educational Goals
        1. Refinement of techniques in defense, accuracy, and speed.
        2. Continued development in the graces of chivalric combat, honorable conduct, and etiquette both on the field and off.

    3. Teen Boffer Division: Age 13–15
      1. Minimum Required Armor
        1. Head – Marshalate-approved helm with face protection. Helmets with wire facemasks from sports such as hockey and lacrosse are acceptable. Chinstrap is required. Camail or coif or equivalent is required to prevent access to neck or throat in conjunction with gorget.
        2. Neck – Gorget covering the larynx and cervical spine is required. Minimum of medium leather or equivalent.
        3. Torso – Must be covered by shirt, tunic, bodice, etc. Kidney protection is required along with rigid sternum and xiphoid protection. Minimum medium leather backed with 1/2" closed cell foam. Kydex, metal scale, plate etc. are acceptable. Females must also have adequate breast protection, e.g. quilted material tunic, light leather or equivalent.
        4. Arms – Long sleeves are required. Minimum of lightweight cloth. Light gloves are required for hands protected by basket hilts or shield baskets. Minimum leather gauntlets required for use of two-handed weapons. Elbow joint protection is required. Minimum elbow pads covered with medium leather. Rollerblade or volleyball style pads with hard plastic cup are acceptable.
        5. Legs – Long pants, or sweats required. Minimum of lightweight cloth. Sturdy shoes are required. No open-toed shoes or sandals. Knee joint protection is required. Minimum of soft knee pads. Covered with medium leather. Rollerblade or volleyball style pads with hard plastic cup are acceptable.
        6. Groin – Minimum protection is sports cup or rigid pubic arch protection
      2. Recommended Armor
        1. A mouthpiece is recommended.
        2. Light leather vambraces and cuisses are recommended.
        3. A 16 gauge metal helm constructed in typical SCA style is recommended.
      3. Weapon Standards
        1. Schedule 40 PVC is considered the standard base material for boffer construction. The Marshallate will consider other equivalent materials for construction (such as CPVC, Schedule 80 PVC, or Siloflex) on a case by case basis. The standard non-thrusting type weapon must consist of:
          1. 1/2 inch I.D. PVC (schedule 40) minimum or two golf tubes one inside the other.
          2. Both ends of PVC must be capped; ends of the golf tubes must be fiber-taped closed.
          3. Two layers of fiber-reinforced strapping tape.
          4. 1/2 inch closed cell foam, minimum, extending the striking length of the boffer to 1 1/2 inches past tip of PVC or golf tubes
          5. Minimum one layer duct tape wrapped loosely.
        2. All single-handed thrusting weapons must consist of the above listed construction plus:
          1. Thrusting tip – Consisting of closed cell foam and tape, loosely wrapped, a minimum 2 1/2 inches in diameter and extending 4 inches past PVC or golf tubes. Tip should be sturdy enough to not completely fold over upon impact.
        3. All thrusting weapons must be disassembled and inspected for structural damage once a year.
        4. Basket hilts or the use of gauntlets are required.
        5. Lanyards are required on single-handed weapons.
        6. Construction of two-handed weapons shall follow single handed weapon guidelines with the exception of 1" PVC (Schedule 40) used for base material.
        7. All two-handed, thrusting weapons must consist of: thrusting tip – leather or rubber, covering the last 12 inches of the PVC on the thrusting end. Foam and tape to be a minimum 2 and 1/2 inch in diameter and extend 3 inches past PVC. Striking tip shall also include one half split tennis ball end or equivalent over foam on end.
        8. Two-handed thrusting weapons require inspection for wear and cracks immediately before each use.
        9. Size limits on two-handed weapons:
          1. Spear – 8’
          2. Axe – 5’
          3. Glaive – 6’
          4. Great sword – 6’ no more than 18" haft.
      4. Shield Standards
        1. Shields may not be used as offensive weapons.
        2. Materials allowed are wood, plastic, or aluminum or equivalent.
        3. All edges must be covered by tubing, leather, or foam. Pipe foam padding is highly recommended.
        4. Shield shape should be recognizable as SCA shield.
        5. Shields shall be reasonable in size proportional to combatant.
        6. There shall be no projecting points, bolts, etc. Any such must be covered by a layer of leather, close-cell foam, or several layers of duct or fiber-reinforced strapping tape.
        7. A shield basket or gauntlet is required.
      5. Blow Calibration
        1. Solid, non-glancing contact. Any blow that makes solid edge or point contact will be accepted. Use of force is still not to be encouraged. Groin shots, while legal, are to be discouraged.
        2. All combatants are presumed to be wearing mid-thigh leather gambison and leather skullcap.
        3. Any combatant using force sufficient to bruise or injure an opponent will, after one warning, be removed from the field.
      6. Educational Goals
        1. Introduction to melee combat.
        2. Continued development in the graces of chivalric combat, honorable conduct, and etiquette both on the field and off.

    4. Youth Chivalric Division: Age 16–17
      The Youth Chivalric Division shall participate in tournament and melee rattan combat as currently practiced in Ansteorra. This Division shall use the Weapon and Armor Standards and Conventions currently in use by the Kingdom of Ansteorra with the exceptions listed below. The Participants Handbook lists the Weapon and Armor standards currently in use, and will not be repeated here.
      1. Minimum Required Armor
        1. Standard Ansteorran minimum required armor.
      2. Recommended Armor
        1. Sternum and xiphoid protection is strongly recommended.
        2. Cuisses are recommended.
      3. Weapon Standards
        1. Standard rattan weapons conventions will be followed.
        2. Fiberglass spears and unpadded glaives (6’–7 1/2’) will not be allowed
      4. Shield Standards
        1. Standard Ansteorran conventions.
      5. Blow Calibration
        1. Standard Ansteorran conventions: An emphasis on calling minimum strength blows will be taught. Any combatant using excessive force or striking with intent to injure an opponent will, after one warning, be removed from the field.
        2. Excessive force and intent to injure rules will be strictly enforced.
      6. Educational Goals
        1. Continued development in the graces of chivalric combat, honorable conduct, and etiquette both on the field and off.

Glossary

Acknowledging a blow: acting as if a real weapon had hit you

Armor inspection: having the marshal look at your armor to make sure it follows the rules

Authorize: having a marshal make sure you are doing it right and safely

Blow: when the weapon hits you

Chivalrous manner: behaving correctly and following the rules

Combatant: the people who are fighting

Corkscrewing: walking around your opponent when he can't turn to face you

Excessive force: hitting too hard

Field of Honor: the field where you're fighting

Forbidden areas: areas of the body you're not allowed to hit-the hands, and from the knees to the feet

Grappling: wrestling with your opponent

Helpless opponent: someone who can't defend against your weapon

Illegal target: a part of the body that is not allowed to be hit (see forbidden areas)

Inadvertent: by mistake

Infractions: breaking the rules

Injured limb: an arm or leg that has taken a hit from a weapon

Killing blow: a hit from a weapon that might have killed you if the weapon were real

Light leather: 4-6 oz. leather.

List Official: the person who keeps records of the fights (also called List Mistress or List Master)

Marshal: the person in charge of the fight who keeps everything safe and within the rules

Medium leather: 6-10 oz leather.

Melee: lots of people all fighting at once

Tournament: a series of fights that determines a winner


The Earl Marshal and/or the Deputy Earl Marshal for Youth Combat will consider any "Exceptions" to these Rules and Guidelines on a Case-by-Case basis.

Signed into Kingdom Law is day, July 31, 1999
(signed)
Rex- Daffyd
Regina- Octavia
Kingdom Senechal- Sir Burke
Kingdom Earl Marshal- Sir Kief

Print    Close